Master Tosh Diath

Eccentric Jedi Master

Description:
“Jedi do not fight for peace. That’s only a slogan, and is as misleading as slogans always are. Jedi fight for civilization, because only civilization creates peace. We fight for justice because justice is the fundamental bedrock of civilization: an unjust civilization is built upon sand. It does not long survive a storm.”
―Master Tosh Diath―

High Concept: Eccentric Jedi Master
Trouble: Irreverent Sense of Humor

Additional Aspects:

  • Member of the Jedi Council
  • Wise and Humble
Skills:
  • Superb (+5):
  • Great (+4):
  • Good (+3):
  • Fair (+2):
  • Average (+1):
STUNTS & EXTRAS

THE FORCE (-1 Refresh)

  • PERMISSIONS: At least one aspect representing that you are a Force-user, 1 Refresh
  • COSTS: Aspects, Stunts, Skill Points

Force User must have an Aspect or High Concept that reflects their Force Sensitivity and the Force Extra costing 1 points of Refresh. The extra provides the following:

  • You may use the Force and the Dark Side of the Force (described below).
  • You may spend a fate point to use Will in place of any other skill for one roll.
  • You may use the Investigation or Notice Skill to sense presences in the Force. This doesn’t really have any functional effect. It just means you can sense other Force Users.
  • You get to describe your actions with any skill as aided by the Force, but beware the Dark Side when you do so.

LIGHTSABER EXTRA (-1 Refresh)

  • PERMISSIONS: At least one aspect representing that you are a Force-user (usually a Jedi or Sith)
  • DAMAGE: 2
  • ASPECT: Cuts Through Almost Anything
  • TROUBLING: Activating a lightsaber identifies the character as a Jedi. Not everyone appreciates the Jedi and it can be a beacon for trouble.

DEFLECTION (-1 Refresh)

You may defend against attacks from blasters using a Fight skill while you are wielding a lightsaber. Requires Lightsaber.

SPENT REFRESH:
FINAL REFRESH:

STRESS

Physical:
Mental:
The Dark Side:

Bio:

Master Tosh Diath

FATE OF THE JEDI HumAnnoyd